
How to use a clapperboard š¬ - A simple guide with pro tips š„
, 10 min reading time
, 10 min reading time
In the profession of film production, the clapperboard is an iconic tool, instantly recognisable and fundamental to the filmmaking process. In this brief guide we will explain what clapperboards are, the significance of the information they carry, their typical use on set
In the profession of film production, the clapperboard is an iconic tool, instantly recognisable and fundamental to the filmmaking process. Often seen in the hands of the camera assistant, this simple device plays a critical role in ensuring that the post-production phase runs smoothly. In this brief guide we will explain what clapperboards are, the significance of the information they carry, their typical use on set, and will conclude with some additional tips to help prepare you to use one. This is a beginners guide covering the basics, there is much more to slating.
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A clapperboard, also known as a slate, is a device used in filmmaking and video production to assist in the synchronising of picture and sound; and to designate and mark particular scenes and takes recorded during a production. The standard clapperboard is constructed out of an acrylic board with hinged sticks attached to the top. The board displays information about the production and the shots, including details like the production title, DOP, scene and take numbers, date, and other relevant information that can assist in post production.
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Clapperboards are used primarily for two things; synchronisation of audio and visuals and then clip identification for the editor. Firstly let's talk about the use of the clapperboard for synchronisation of sound and video. In professional productions, sound and images are often recorded on separate devices. The editors need a way of easily matching these up in post productions so they are in sync. The sharp "clap" sound made when the stick is struck against the board provides a precise reference point that can be easily identified on both the audio and visual tracks. This helps editors sync the two elements accurately in post-production.
The secondary main purpose of the clapperboard is to provide the information of each shot/clip visually to the editor. This aids them in identifying each take, which scene it belongs to etc. It can also provide other information to them however this changes production, this could include things like what lens is on the camera or what FPS the camera is set to.
The clapperboard is a must on any professional production and will be mandated by it. However if you are on a small student film or a personal project, you should still use one and use it properly and consistently. Otherwise you will be saying to yourself in the edit, āI wish we used the clapperboard that dayā.Ā
There are two key categories of information on a board. The production information and the shot information. The production information identifies what the production is, and who is filming it. This information typically does not change on a shot by shot or day by day basis (unless you have a change of Director or DOP, which could happen; especially on a longer production). Here is a breakdown of the key information you will need on a clapperboard:
Lots of other stuff can be noted on the board depending on requirements, however these are the main requirements you will encounter.
The UK system which we discussed simply increments the Slate number numerically 1..2..3 etc, completely independent of the Scene number. In the USA they do not use a separate Slate number. They incorporate a letter in with the Scene number to represent each setup. So, for the first setup it could be Scene 134. For the next one they add the letter A, next is B, then C etc.Ā
Example:
Avoid using the letters I or O as they look like the numbers 1 and 0. If you reach the letter Z, for the next one shot you go back to A then add another letter after that. So AA, AB, AC etc.
During a typical day on set, the second camera assistant is responsible for the clapperboard. You may find as a trainee or a runner you may be asked to step up and assist with the board, especially if it's a busy shoot.Ā
Before the next take you want to have the board filled out with the correct information including the Slate and Take number. When they are ready to shoot, you want to position yourself with the board ready in frame.
This is typically what you will hear next:
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You may not always have access to mark a shot at the start due to access to the frame, such as an action sequence that requires you to be away for safety etc. Whatever the reason you can still mark the shot but at the end. They normally announce āEND BOARDā when they turnover. Have the board prepared, you will be prompted to mark it. The director will likely announce āCUTā, however Sound and Camera should keep rolling allowing you to mark the shot. Announce the Slate and Take number and it is customary to say āon the endā afterwards. The camera and sound will then stop rolling.
Not all shots have sound being recorded. However you should still mark the shot so the editors have the Slate/Take number references. In this case there is no need to clap the sticks as there is nothing to synchronise later. Hold the board with your fingers between the sticks or simply have the sticks closed. This will indicate to post production it was a MOS Take.
If itās a tighter shot you will likely find the board is close to an actor or their face. In this situation do not want to snap the sticks together and startle the actor just before they do the take. When you mark the shot, announce the Slate and Take like normal, then finish off by saying āSoft Sticksā. Then clap the sticks but with much less force. It still needs to make a sound, just not too loud!
The number one thing with a clapperboard is the same with anything you are learning. If you donāt know or you are unsure. Ask!
We hope this brief guide has provided a foundation of knowledge to help get you started with clapperboards. Use your colleagues and their experience to ask for advice and feedback. Happy clapping!